Would you like to make design of learning interventions easy? Would you like to be able to reuse activities so that design becomes much more modular? Would you like to design multiple programmes quickly and tailor for specific groups of performers? So in this article I will introduce to you a methodology not dissimilar to something used in programming, which helps you to achieve this.
Some of you may already know this but my first degree was in Chemical Engineering and Fuel Technology. As part of my degree we learnt how to program in Fortran and basic. This was to be very helpful when 6 years later I made a career change and became an IT trainer.
Just lately I have been making connections with a certain type of programming and how I have been developing the Learning Loop, a brand new way to do Train-the-trainer. When I first launched the Learning Loop Programme, I promised it to be:
- Tailored to the individuals attending
- Activity led and not content driven
- Suitable for L&D people of any level of skill or experience
- Creative and business focused
Object Oriented Programming (OOP) requires a different mind set. Instead of using the traditional approach to programming, where you start at the beginning and work your way through to writing the (sometimes unwieldy) programme, you start to recognize parts that are reusable and generic. Thus coding becomes more about using those generic parts and then adding the odd bit of customized code. This principal can also be applied to designing learning interventions.
When creating a new Learning Loop for an open workshop or a new client, it always starts with the objectives- making sure they are SMART using Robert Magers’ PCS framework. Once the objectives have been outlined then the design can begin. Initially there would be more design, but now every time I run a new workshop, after writing the objectives I can then reuse a good deal of the activities. The key is in determining the correct level and scope of the learning – whether it is skills, knowledge or attitudinal. Not designing too broadly is also key, then you can mix and match activities from the library you create over time.
This can be applied to designing multiple leadership programmes for different levels of leader. Write clear learning outcomes from the organisational ones. Select from your library the generic activities you can use at each level. Select for the higher levels additional learning activities and maybe then also design some new additional ones required to tailor at each level.
If you would like help to use this approach, then get in touch for a free 30 minute telephone consultation today: firstname.lastname@example.org